De-instantiate and materialize

Release instance

De-instantiate the instance-copied object and useCan be edited as individual objectsI think that I want to do it. 

I would like to continue from the scene I created last time. 

Select the cloned instance. 

Ctrl+A to "Make Instance Real"Choose. 

All disjoint objects lost instancing. 

The mesh information remains linked. 

If you also want to disconnect the mesh link,Single Userwill do.

Contact

We welcome project inquiries and consultation.

  • Planning and design of architecture, interiors, and exhibition spaces
  • Planning and design of furniture, products, and objects
  • Product development using recycled and unused materials
  • Digital fabrication support using 3D printing, CNC, and related technologies
  • 3DCG visualization for architecture, interiors, and products
  • Simulation and parametric study support using Grasshopper and Python

Early-stage and concept-phase inquiries are also welcome.

Even if the outline of your project is not yet fully defined, please feel free to get in touch.

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